Thursday, May 19, 2011

Gadgeteer? Corsair? Adventurer? Nope! The new profession is...

The Engineer!


The masters of machine are here at last! Today Arenanet has brought us a preview of the new steampunk-esque Engineer.

In my previous posts I mentioned skills and weapon sets; well, the Engineer can only use a single weapon set at a time. However, this is made up for with special healing and utility kits. These kits provide a bag full of goodies for the engie to use as they please!

Weapon Kits—These are utility skills that equip a new weapon in the engineer's hands when activated. For example, the flamethrower kit creates a short-range AOE weapon the engineer can use to overwhelm foes. The flamethrower has skills like Immolate to damage nearby enemies, Air Blast to defend from ranged attacks, and Backdraft to suck enemies into range of the weapon's powerful attacks.

Backpack Kits—When activated, these special utility kits equip a backpack that replaces the engineer's current weapon skills with a set of more specialized skills. For example, a bomb kit puts a backpack on engineers that allows them to deploy bombs with a variety of effects including smoke, concussion, and fire.
Turrets—An engineer can deploy turrets: immobile allied devices that help defend and control an area. When a turret is deployed, the skill in that slot is replaced with its overcharged version. For example, an engineer can deploy a Thumper Turret to cause AOE damage, and then activate the overcharge version of that skill for a big thump attack that knocks down nearby enemies. An engineer can interact with deployed turrets, packing them up and moving them around. This removes the turret—and the option to overcharge it—triggering a short recharge before that turret can be deployed again. Only one of each type of turret can exist at a time.
Tool Belt—An engineer tool belt is a set of special skills above the weapon skill bar. It enhances the effectiveness and functionality of the engineer's utility and heal skills. The tool belt can add a self-destruct skill to turrets or a detonation option to all mines. When paired with the grenade kit, the tool belt allows a grenade barrage; with the med kit, it adds a self-healing skill.

However this profession isn't entirely reliant bullets and bombs to get the job done. They also have items such as a healing turret, an elixir gun, and even a flamethrower. There's also talk of med kits, which should make you medic playing FPS aficionados quite happy!

Here's the official trailer for the Engineer class, showing off turrets, bombs, grenades, and even a shield reflect! 

Check out the official Engineer page over at http://www.guildwars2.com/en/the-game/professions/engineer/

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